Here's my first ever published piece of concept art. It was for Half-Life 2 back in 2002. It was for a man-made propeller contraption that was designed to defend against head-crab zombies.
The concept was published in Valve's Half-Life 2: Raising the Bar.
I also did the model/texture. Here's a couple amazing screen-shots.


3 comments:
Jesus- You were making art work for games while I was still in High school.
Jesus- you were making concept art for AAA titles while I was still doing algebra in high school!
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